● Last updated · Next review · Game version: Global launch
Is Raya good? Yes, in the right team. Raya is A-tier: strong, but needs the right team or setup to shine.
Placement confidence
Medium confidence
This placement is mostly settled but could still move by one tier.
Why this tier
The launch-week ratings come out 2 in A, 1 in B. That is a clear majority for A, so Raya sits in A.
Rating breakdown
Based on 3 launch-week ratings.
Rating sources (3)
| Source | Tier |
|---|---|
| Game8 Page dated Oct 29, 2026 | A |
| monsterhunteroutlanders.cc Page dated Oct 29, 2026 | A |
| Gacha.gg Page dated Oct 29, 2026 | B |
Why these: each one ranks by strength and was updated in launch week (from October 28, 2026). Each counts once, the majority decides, and a split goes to the lower tier. Closed-beta snapshots, pre-launch estimates and reroll-priority lists are not used. Last checked Oct 30, 2026.
Every change to this tier is logged in the changelog.
Strengths
- Free for everyone
- Pairs well with Midori in Fire teams
Weaknesses
- Traps do not work on some monsters, including Elder Dragons
How to get
Free. Unlocks through the "Adventurers Gather" mission after your first Kulu-Ya-Ku hunt; also listed as a pre-registration reward
Dual Blades on the weapon tier list (A)
✓ Role and weapon match the official website (checked Oct 29, 2026). Rarity, element and how to get are not listed there (not officially confirmed).
Other Disruptor Adventurers
The kit, in short
Raya's Dual Blades style is about weaving around attacks with fluid, dance-like movement. Some skills spend stamina to fill the Demon Gauge faster.
Summarised from the official description.
The Disruptor class
Disruptors control the fight. They hunt with a Rutaco Buddy, a tool-savvy native of Aesoland that uses the monster's traits and the terrain to create openings.
Every Adventurer also feeds the squad's shared energy for the Co-Op Skill, which only lands when the whole squad hits the same monster part within a short window.
Teams with Raya
- Fire burst (strongest at launch) with Midori, Fated Adventurer (Fire) and RyunosukeMidori deals the damage, Raya sets traps and suppresses, Ryunosuke heals, buffs and grants status immunity.
Raya's skills explained
- Exclusive Trait Trump Card
- Each combo trigger adds an extra 5 Demon Gauge.
- Skill 1 Demon Mode
- Needs a full Demon Gauge: more attack and movement speed, enhanced skills, no knockback; gauge drains until empty, tap again to cancel.
- Skill 2 Whirling Dance
- Stamina-draining spin for combo damage; ends with Raya staggered if not interrupted. Whirling Rising Slash: tap Skill 2 after any skill for a parrying rising slash. On a parry, Rising Whirling Dance (Burst): airborne spin with brief Unwavering, then a slam. In Demon Mode, if Rising Whirling Dance hits a Weak Point, Devastating Whirling Dance (Burst): another airborne dive slash.
- Skill 3 Chain Dance
- Up to three stamina-costing spinning lunges, each filling Demon Gauge on hit; then Basic Attack for Cross Chain Dance (dash cross slash) and again for Rising Whirling Dance. Stronger in Demon Mode.
- Ultimate Berserker Dance
- A dance whose first sleeve swirl scatters incense that Suppresses the monster while the Buddy lays pitfall traps around it.
- Co-op Skill Returning Dance
- Jumps onto the Buddy's incense cart for +45 Demon Gauge (+90 in Demon Mode), then is launched for multi-hit combo damage; co-op focus part hit advances co-op phase.
- Squadmate Skill Whirling Intimidation
- When the main adventurer lands a successful react: on hit, the next trap holds the monster 1s longer and a suppression stagger is guaranteed; cannot trigger Assault squadmate skills. 40s cooldown.
All 10 Insights
- Twirling Grace: In Demon Mode, Skill 3 after Rising Whirling Dance goes straight to Devastating Whirling Dance; its hits have a 50% chance to add 20 Demon Gauge. (30 pts)
- Fiery Inhibitor: Ultimate hit makes the monster take +36% fire damage for 15s. (30 pts)
- Windstride: Rising and Devastating Whirling Dance skill damage +25%. (30 pts)
- Endless Rotation: Longer Skill 2 parry window; both Whirling Dance bursts give longer Unwavering. (30 pts)
- Graceful One: +20% Ultimate charge efficiency. (30 pts)
- Lingering Chain Dance: Cross Chain Dance coming off Skill 3 deals +30% skill damage. (30 pts)
- Power Charge: +5% Ultimate charge rate. (10 pts)
- Hunting Spirit: +5% damage. (10 pts)
- Protection: -8% physical damage taken. (5 pts)
- Harmony: +8% all elemental resistances. (5 pts)
How to play Raya
- Spend stamina on building the Demon Gauge only in a safe window, and keep enough left to dodge after the enhanced combo.
- Attack from the flank and turn with the monster. Never stand in front of a bite chain.
- Hit legs and tails to trip the monster, and focus the part the squad is trying to break.
- Stamina is her main weakness: one missed dodge can leave her with no gauge and no way out.
Good matchups: Kulu-Ya-Ku, Great Jagras, Rathian.
Skill names and numbers come from launch-week guides that list them from the game (not officially confirmed). The play tips are our summary of their advice. Sources: Official website, Game8 (Oct 29, 2026), monsterhunteroutlanders.cc (Oct 29, 2026).
Raya FAQ
Is Raya good in Monster Hunter Outlanders?
Yes, in the right team. Raya is A-tier: strong, but needs the right team or setup to shine.
What class and weapon does Raya use?
Raya is a Disruptor Adventurer who fights with the Dual Blades, and the element is Fire. The class and weapon match the official website.
How do I get Raya?
Free. Unlocks through the "Adventurers Gather" mission after your first Kulu-Ya-Ku hunt; also listed as a pre-registration reward. Free for every player.
What does Raya's Ultimate do?
Berserker Dance: A dance whose first sleeve swirl scatters incense that Suppresses the monster while the Buddy lays pitfall traps around it. (Not officially confirmed.)
Who should I team Raya with?
In our suggested teams, Raya lines up with Midori and Ryunosuke. The full line-ups are on the team comps page.
Official sources
Facts on this page were checked against these official sources on Oct 30, 2026. Where they cover something, the official information wins. Tiers and anything they do not cover come from our comparison of launch-week guides.
